
Seasus designed, developed and now maintains Qatra Qatra, a water conservation platform game for the Ministry for Energy and Water Management, built to teach children aged 11 to 13 about water conservation through play.
The game sets players in a hostile environment that can only be brought back to life through the careful use of water as a limited resource: collecting droplets, identifying leaks, harvesting water through evaporation and the water cycle, and using it to grow plants and build shelter. Each level introduces a new water conservation concept, from basic household measures like checking for leaks and insulation to broader ideas such as protecting water sources from pollution and managing flood risk, woven into the game's quests rather than delivered as a lecture.
Players progress through a series of levels and sub-levels, earning badges and in-game currency as they complete quests, and compete against each other on cross-platform leaderboards they can share on social media. The game was built with accessibility in mind throughout, including adjustable text size, colour-blind options and audio to accompany on-screen content, and is available in both Maltese and English.
Qatra Qatra was released on Android, iOS and Windows, with a single account letting a player pick up their progress across devices, and an offline mode for play without an internet connection. Seasus hosts the game and continues to provide maintenance, updates and security patches, supporting a tool intended to sit alongside Malta's wider water conservation campaigns reaching households and schools.
The game was made available on Google Play, the App Store and the Microsoft Store (play.google.com/store/apps/details?id=mt.gov.QatraQatra).